As the player goes through the game, and Sonic gains more experience points, player is able to upgrade and gain new abilities for Sonic and Sonic the Werehog.Īn on-screen Ring Energy meter can be filled by collecting rings, which is used to activate a temporary speed increase known as Sonic Boost, during which time the camera uses a fish-eye effect and motion blur hitting enemies and obstacles will reduce the meter. Players will also be able to perform a new side-step maneuver known as Quick Step, allowing Sonic to instantly dodge obstacles to the left or right.
In the 2D gameplay, sliding across the ground also returns, and a new feature, Speed Drift allows Sonic to slide around a corner at high speed. Concepts returning from past games include Sonic's trademark high-speed gameplay, as well as improved lock-on for automatically targeting and hitting enemies. The first is 2D side-scrolling platform gameplay, rendered with 3D visuals (as found in the Sonic Rush and Sonic Rivals series), with seamless shifts to behind-the-back, third-person stages. Gameplay primarily consists of two modes.